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The Apparition Review Critics


Dave White Profile

The Haunting of Two Random Costco Shoppers Read full review

Other Critics provided by

Critics scores range from 0 to 100, with higher scores indicating more favorable reviews.

  • 1.0

    out of 100

    Overwhelming dislike
    based on a weighted average of all
    critic review scores.

  • 16

    out of 100

    Entertainment Weekly Keith Staskiewicz

    With more telegraphed scares than Samuel Morse on Halloween, it still might give you a restless night, but only because you fell asleep in the theater.

    Read Full Review

  • 30

    out of 100

    Village Voice Nick Pinkerton

    The Apparition is not a great or even good haunted-house movie, but it does have the advantage of a memorable setting.

    Read Full Review

  • 30

    out of 100

    The Hollywood Reporter John DeFore

    Lincoln's script has no knack for the pacing of cinematic exorcisms, and the truncated climax he does offer is short on action and scares.

    Read Full Review

  • See all The Apparition reviews at

For Families provided by Common Sense Media

Iffy for 13+

Haunted house flick has some scares but lacks story.

What Parents Need to Know

Parents need to know that The Apparition is a haunted house movie with more scary stuff like noises, lights, shadowy figures, and unseen forces attacking the characters than actual blood. The movie focuses on a boyfriend/girlfriend couple (the latter is played by Ashley Greene from the Twilight movies), and they're shown sleeping in the same bed and walking around in their underwear. The girl takes a shower, but nothing sensitive is shown. Swearing includes several uses of "s--t" and "hell" but is otherwise mild. Teen horror fanatics may be interested, despite the film's general lack of story/quality.

  • Families can talk about The Apparition's violence. Compared to other horror movies, is the lack of blood and monsters more or less scary?
  • Is Ben right to lie to Kelly to protect her? Is lying better or worse than trying to protect someone's feelings or safety?
  • What is the movie about? What lesson, if any, do the characters learn?

The good stuff
  • message true0

    Messages: Characters try to solve a problem but fail; no lessons are learned. A main character chooses to lie to his companion in an effort to protect her. He later sees this as a mistake, but he's not given the opportunity to change or grow.

  • rolemodels true0

    Role models: The main characters are nice people, but that's about it. The hero learns not to lie to his girlfriend, though his lesson doesn't really make him a better person. Otherwise, none of the characters does anything extraordinary.

What to watch for
  • violence false3

    Violence: Much more creepy scary stuff than blood. There are loud, scary noises, and characters are attacked by unseen forces. A woman is nearly suffocated by her bed sheets. Characters are dragged through walls into dark nothingness. Creepy ghosts appear briefly in the corners of the frame. A dog dies. Characters play a violent video game in a brief scene.

  • sex false3

    Sex: The movie focuses on a loving boyfriend/girlfriend couple. They tease each other and kiss. They're shown sleeping in the same bed, and they fall asleep cuddling on the couch. They're both shown in their underwear. The girl takes a shower in one scene. No nudity is shown, but she's viewed through an opaque shower curtain, and there are out-of-focus shots from inside the shower. A character uses a video camera to jokingly film a girl's behind.

  • language false3

    Language: A few uses of "s--t," plus "hell," "damn," "son of a bitch," and "oh my God."

  • consumerism false2

    Consumerism: Products shown include Apple computers and iPhones and Corona beer. A Pepsi logo, a Mountain Dew logo, and a Volkswagen logo are also glimpsed. Some scenes take place in a huge, Costco-like "box store."

  • drugsalcoholtobacco false1

    Drinking, drugs and smoking: Characters occasionally drink beer (Corona) in a background way. A character announces "I need a beer" after losing a video game.