What Does a Video Game Created by Pixar Artists Look Like?

What Does a Video Game Created by Pixar Artists Look Like?

Mar 20, 2013

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We love Pixar movies, and we love video games, so this press release announcing the formation of Steel Wool Games might be the greatest thing since someone got their chocolate stuck in someone else’s peanut butter.

Five artists from the vaunted animation studio have decided their lives weren’t quite busy enough and have formed Steel Wool Games, a new development team working in collaboration with publisher Ripstone. Founded by Sequoia Blankenship, Andrew Dayton, Jonathan Hoffman, Joshua Qualtieri and Jason Topolski, Steel Wool is looking to bring the lush visuals of your standard Pixar feature to a gaming platform near you.

Their first project, entitled Flyhunter, is due out later this year. We’re not sure what, exactly, the game is about at this point – but the title sounds like a riff on classic arcade game Spyhunter. We'll have to wait for more details to see what direction the game is headed, although early concept art makes it look a bit like an action platformer.

We won’t have to wait to hear what their design philosophy is, though. Here are some details about the studio’s visual aesthetic, direct from one of the founders:

“We have an internal phrase that we use to describe our style: 'grimsical,'" says Dayton, Steel Wool's executive producer. "It's our fundamental principle as a company. We create worlds that are funny and whimsical but dipped in gritty tones." Sounds like a hit to us.

We’re not sure when Flyhunter will hit retail, but are you interested in seeing what a team of Pixar artists can do in the video game medium? Check out an early piece of concept art (which reminds us of the super-cool Bastion), then sound off below.

[via Joystiq]

Flyhunter concept art

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