Ubisoft, one of the most respected studios in the video game industry, has been quite public about their intent to branch out into film and television. Back in May they hired the CEO of EuropaCorp (aka Luc Besson's movie company) to head up Ubisoft Motion Pictures, a new venture whose sole purpose would be to see that the company's many properties end up on the screen, be it big or small (a Nickelodeon TV show based on Raving Rabbids is already in the works). And now, mere months later, one of Ubisoft's biggest franchises has found a home at Sony Pictures.
Variety broke the news earlier today about the Assassin's Creed acquisition, though unfortunately the details are fairly slim. There's no writing, directing, producing or acting talent attached to the project yet, nor is there a time frame for production. There is, however, implication that several studios had been courting the project and that it was Sony's promise to let Ubisoft retain creative control that sealed the deal. Plus, the fact that Sony can help finance, produce, and distribute the film surely didn't hurt their case.
If you're not a gamer, here's a quick rundown of the franchise: It's a sci-fi series about a modern day ancestor of a 15th Century assassin who is kidnapped by a modern day group of Knights Templar (called Abstergo Industries in the game world) and hooked up to a machine that lets him relive the memories of his ancestors (it's like time travel, but not). Abstergo then uses these memories to try and track down ancient artifacts that all pertain to an end of the world prophecy.
Of course, with four full games, five spin-off/mini-games, several graphic novels and even a web series to its name, there's more going on in the world of Assassin's Creed, but that's just the gist of it. As far as gameplay goes, it's a lot less convoluted seeing as you basically jump off of high buildings and find ways to stick various metal objects into a target's back and/or face.